TASK 8 Β· ISLAND & BASE CAMP PLANNER

Plan movement, homes and crafting before placing another object

Use a conceptual 8Γ—8 zoning board, facility statuses, islander-house capacity and bridge/slope limits to create a Base Camp that stays readable and useful.

0%Camp planning progress
0/6Islander houses
0/9Facilities built
0/64Zoned map tiles
CONCEPTUAL 8Γ—8 MAP

Zone the island before decorating

This board is for route planning, not a claim that the in-game island uses square tiles.

Choose a zone brush, then click map cells.
FACILITY ROADMAP

Build status

Cycle each item through Not planned β†’ Planned β†’ Built.

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Homes create residents

An islander must be assigned to a vacant home before they count as a resident and begin posting personal requests.

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Island Crafting unlocks after Chapter 3

Clear debris for usable space, then use Craft Mode for furniture and Hagram's building functions for larger terrain and structure changes.

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Keep circulation visible

Use paths, arrival space and crossings as a route network so homes, Guild services, crafting and the Gallery do not become isolated decoration islands.